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Scripted Xelagot Modules
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Rain rain go away
come again some other day




We have a very complete and flexible in house Xelagot scripting with a number of helpful functions for the world owner.

Running on a Xelagot that is online 24/7

Complete but Flexible functions

Can add other scripts and special bots with approval and testing.


The Weather Module

The Weather Module is the second oldest scripting in this set and the third most complex after the Age and Avatar Modules. The Weather Module also requires that the weather files for the world (the 20 files containing the world attributes to be changed with each setting) be in the same folder as the script and that any skyboxes or backgrounds used be on the world's object path. This module manages lighting levels and skybox usage over the course of a 24-hour day.

At this time, only lighting and skyboxes or backgrounds are managed by the Weather Module although anything changed in the world attributes can be managed. Lightning, Rain and Snow objects might be included later, but are not included at this time.

The timing and the effects can be altered to the setting wanted with only a little work on my part. I have worlds with altered timing, and worlds with altered settings. Any changes would of course have to be discussed and reviewed for workability. Visit ReginaDN or telegram Karten in Active Worlds to see other worlds running the weather module

The default timing is a 6 hour 'day' starting at 12:05 A.M. VRT, 6:05 A.M. VRT, 12:05 P.M. VRT, and 6:05 P.M VRT. Most of the time weather is on the timer, or clock control. Because there are times when specific lighting is wanted, one setting from each of the four day periods can be commanded, as well as a rain setting (actually threatening rain) and full lighting. When the timer is on, the sequence starts at 5 minutes after 12:00 or 6:00, with dusk/sunset running for 10 minutes in 5 2-minute segments of decreasing lighting. Night then runs with the 'moon' traversing East to West for 45 minutes in 3 15-minutes segments. Dawn/sunrise then occurs with increasing lighting for 10 minutes in 5 2-minute segments. Day then starts for the following almost 5 hours in 5 1-hour segments, with the sun climbing in the East, overhead at Noon (the 3rd day hour), then descending in the West. This 4 'day' cycle in a 24-hour real time day with a short night, provides visitors from around the world to have a chance to see the whole sequence, and provides a maximized 'daylight' for those wanting to build. Since day lighting is not quite full, a /FULL light setting is included for when full light is needed.

The Weather Module requires caretaker rights and that certain skybox models (total of 9) and any other models and textures used be on the world’s object path.

Script Modules
Weather