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Scripted Xelagot Modules
Copyright 2008 DCF Services

Sorry, this is a restricted area



We have a very complete and flexible in house Xelagot scripting with a number of helpful functions for the world owner.

Running on a Xelagot that is online 24/7

Complete but Flexible functions

Can add other scripts and special bots with approval and testing.

The Guard Module

The Guard Module came about from my need to have an area secure from intrusion without ejecting the intruders. The guard list has those allowed in the area, and anyone else is teleported to a predetermined location, usually the GZ or entry point on the same world. Anyone coming into the awareness of the bot and not on the guard list, is teleported away. Normally, this module should not be used in global mode, or near the world’s GZ/entry point. Recent changes allow a bot to guard a smaller area either as a sphere or as a cube.

This module also has the alternate capability of keeping those not on the list inside the designated guard area instead of out of it, if the bot is on global mode.

The Guard Module requires either eject rights or caretaker rights.

Script Modules